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Hello Tom :-))
Tom Melly:
> The following code (which is pretty much the mesh object from the insert
> menu) renders fine the first time, but on subsequent renders, there appear
> to be co-incident surfaces or similiar. I have to close pov and restart to
> get a correct render, but the problem returns on subsequent re-renders.
I can confirm this: First and second runs are ok. The problem appears in the
third run.
Everything is ok after restarting POV... But only for two runs.
Thorsten
(3.5b6, P2, w95)
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